Two ways a kids' app can charge
A subscription
A payment every month or every year, until someone remembers to cancel
A free trial that turns into a charge
Content that can disappear when the subscription stops
Often a lock or a price inside the child's screens
One unlock
One payment, once, made by a grown-up
No trial to cancel, no renewal date
Everything bought stays, and so does everything your child made
Every tool we add later is included




